![]() ![]() Spirit haste- arguably your most valuable tool in your soulslinging toolbox once its been given the right memory. the best early memories for this one are again % damage memories, but later it may be better to use memories that cause a reduction in enemy mobility Projected force- this is your first multi-target attack and much like shield bash will push enemies in a direction depending on your facing. the best uses for this skill are in its high damage and its (if used correctly) constant trigger rate during other units turns so you will want either a debuff memory such as smoke, a delaying memory such as peak, or a % damage buff like drill.Īt 5th level your options become equally useful and so both should be taken one on each of your soulslingers Shadow round- this is your first optional skill even if its also the most vital come time to fight the boss or when you find yourself being overwhelmed and you need to burst. this skill doesn't require any memories to be effective as its main goal is to prevent an enemy attack, but the same things as before apply to this one as well ![]() Intercepting round- this is your interrupt action and will save your life more than once when you reach the bosses, but won't be enough on its own. the best memories for shoot are damage buffs such as defiance or departure, but eventually a % damage buff like drill will be better Shoot- the basic attack of your soulslingers. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |